AI Insights · Timothy · July 2024
Top 5 Otome Games Performance in Latin America Q2 2024
Discover the performance of the top 5 Otome games in Latin America for Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 Otome games in Latin America demonstrated varied performance in terms of downloads, revenue, and weekly active users on a unified platform. Here’s a closer look at their metrics:
Love and Deepspace from INFOLD PTE. LTD. showed significant activity throughout the quarter. Revenue peaked at $15.7K in the final week of June, while downloads saw a high of 4.9K in mid-May. Weekly active users remained relatively stable, starting at 44.1K in early April and closing at 45K by the end of June.
My Candy Love - Otome game, published by Beemoov, experienced a consistent number of downloads, with a peak of 14.1K in mid-April. Revenue showed a declining trend, starting at $7K in early April and decreasing to $2.7K by the end of June. Weekly active users fluctuated, beginning at 55.6K and ending at 47.5K.
Tears of Themis by COGNOSPHERE PTE. LTD. had modest performance metrics. Revenue reached a high of $1K in the last week of June, while downloads remained low, peaking at just 33 in early May. Weekly active users saw a gradual decline from 258 in early April to 201 by the end of June.
Love Story® My Romance Fantasy from WEBELINX GAMES DOO showed varying performance. Revenue peaked at $955 in mid-May, and downloads reached a high of 3.2K in early May. Weekly active users increased to 4.4K in mid-May before declining to 1K by the end of June.
What in Hell is Bad? by Prettybusy Co.,Ltd had a low download count throughout the quarter. Revenue fluctuated, peaking at $880 in late April and ending at $540 in the final week of June. There were no active user metrics available for this game.
For more insights and detailed analytics on these Otome games, visit Sensor Tower.